A reappraisal of old photos has recently invaded the public conversation of late. Artificial intelligence, in the form of video driver technology invented by Israeli company D-ID, was licensed earlier this year to genealogy and DNA company MyHeritage with the moniker Deep Nostalgia™. Old photographs, no matter their original medium, are brought to life as short animated video clips, and may never be seen in the same way again.
Taking up the company’s free offer to try out the technology, I applied it to a recent archive acquisition, A Holbein Woman, taken in the very early 1890’s by Deerfield, Massachusetts sister photographers Frances Stebbins and Mary Electa Allen. You can see the result in a short 12 second video posted to YouTube embedded above in this post.
The photograph, considered a masterwork of early genre pictorialist portrait photography, is of their mother Mary Stebbins Allen, (1819-1903) and in itself done after the then fashionable practice (1.) of an imitation painting: in this case, a Renaissance portrait by Bavarian artist Hans Holbein the Elder. (c. 1460-1524) To add another layer of mystery, research I did last year revealed the primary source portrait- the oil painting (c.1520-1525) known as “Portrait of a Woman from Southern Germany” in the collection of the Mauritshuis museum in The Hague, was originally attributed to Holbein’s son “The Younger”, (c. 1497-1543) with the now updated disclaimer by the museum’s curators as being “formerly attributed” to this artist. This painting can be seen at upper right, with a colorized version of the Allen sisters portrait run through remarkable colorization technology MyHeritage In Color™ at left.
Another words, if being accurate to revisionist history but without the convenient addition of a famous name, (2.) the Allen sisters efforts in the modern day might conceivably be retitled “A Formerly Attributed Woman” rather than “A Holbein Woman”.
And although it is but one example reanimated from that era using new technology, it seems reasonable to conclude 21st Century progress courtesy of Deep Nostalgia™ may only reinforce and belie a continuation of certain prejudices and expectations from the past, the same criticism that could be leveled at video driver technology being only an approximation of humanity, leaving us devoid of the true mannerisms of those who actually lived.
“Creepy” is one online descriptor I kept encountering in people’s reactions to this new technology, but when has that ever stopped “progress”? (3.) Are we doomed or can fleeting perceptions of the past in old photographs brought to “life” change our future for the better, our marveling reactions to it as incidental as the new shiny object of the here and now? Only time will tell. (4.) David Spencer-
Notes:
1. The worldwide pandemic brought on by COVID-19 lockdowns inspired a massive revival of imitation paintings and other works of art including photography. Amsterdam’s Rijksmuseum in March, 2020 promoted their Stay at Home Challenge!, inviting people to recreate modern day reinterpretations from masterworks in their collection. This was soon followed by the Getty museum in California. One of the very first “challenge” accounts to promote this revived genre was the Netherlands Instagram account Tussen Kunst & Quarantaine– translating to “between art and quarantine” which first inspired the Rijksmuseum challenge.
2. This would never happen.
3. An examination of ethical concerns as a result of so-called Deepfake technology contained within Deep Nostalgia™ is explored in a New York Times article written by Daniel Victor from March 10, 2021: Your Loved Ones, and Eerie Tom Cruise Videos, Reanimate Unease With Deepfakes.
4. That shiny object has been here since February, 2021. Care to upload a selfie, historical photograph or stock pic of Kim Jong-un, Mao Zedong or Joe Biden and see yourself or them “sing” to popular music? Then download the WOMBO app here. Guardian technology columnist Helen Sullivan reports on March 12, 2021 the app just might be giving competition to Deep Nostalgia™.
A Christmas Wish
On this first day of November, the words of American photographer Frederick Britton Hodges, who wrote the following lines about the month in 1915, seem an appropriate tonic for the constant upheaval of the present:
“The years’ end in November, after all the glorious riot of summer verdure, brings opportunities to observe how full of inspiring force are the more subtle phases of Nature. We are shown to what an extent we are charmed by the variety of form. …
Let us call November the broadening month, the month in which we cast out the selfish intrusions that will creep in and occupy some of the valuable space in our minds, and look with clear, sane eyes. Our ideas are not large enough—no, it is hard to make them so. It takes us a long time to discover good in the work of others, that we disdained, at first, to give a second glance.” (1.)
1. Excerpt: F.B. Hodges: “November”, The Camera, (The Camera Publishing Company): November, 1915. pp. 641-42.
19th Century amateur photographers faced trials and tribulations in mastering their new found craft, put into the spotlight after photography itself became a growing mass medium with the marketing of Kodak’s #1 box camera in late 1888.
In 1889, taking advantage of this new large audience-by giving them a fun diversion- the Milton Bradley company of Springfield, Massachusetts produced what is believed to be the world’s first card game on photography, one they called “The Amateur Photographer”. So now, the agony and ecstasy experienced by those dedicated amateurs who owned more advanced cameras and maintained wet darkrooms while embracing art and science could be enjoyed by all. PhotoSeed recently acquired 24 cards of this game from the original set of 36.
The directions for this Victorian card game can be seen printed below in a vintage advertisement for the 1889-90 Milton Bradley Company “Catalogue of Games, Sectional Pictures, Toys, Puzzles, Blocks and Novelties”.
For the most part up to the present day, physical card and board games have never featured the character of the photographer, although video games beginning in the 1990’s have included many, including: “Polaroid Pete” (1992), “Pokémon Snap” (1999), “Dead Rising” (2006): excerpt: “gamers play photojournalist Frank West, who somehow got stuck in a shopping mall in Colorado during the zombie apocalypse. Frank has to fight his way out through hoardes of zombies and uncover the truth with his camera.” and “Spiderman 3” (2007).
Instead, popular culture has taken the lead, with the larger than life character of the photographer (for good and bad) celebrated in films taking hold in our collective imaginations. Some that come to mind by this writer include James Stewart’s character spying out his apartment window using a telephoto camera lens in Alfred Hitchcock’s masterful film “Rear Window”, (1954) and Peter Parker’s more recent alter-ego occupation sans Spiderman suit. Enjoy the following select game cards from this surviving set.
One exception found online by this website is the 2016 Japanese card game “Wind the Film!”, a half-frame camera photography themed card game for 2-4 players.